I'm Bonham Adams, and I'm a 3D artist at Crosstail Studios, with over 6 years of experience in generalized 3D modeling and about 2 years working as a vehicle artist. I'm also a student at the University of Florida, where I'm pursuing a Bachelor's in Digital Arts and Sciences.
I love hard-surface modeling and creating detailed, realistic models, but I also like experimenting with more stylized assets for game engines and various 3D renderers. I mainly work in Blender but am currently learning Maya. For texturing, I use Photoshop and Adobe Substance Painter.
Copyright © 2024 Bonham Adams - All Rights Reserved.